About

Our tech team is ready to make your dream

Our team consists of world-class developers with years of experience designing industry standard solutions. We have an amazing safety track record with 0 injuries since company inception. Whether you are looking for the next generation game or a automated cart checkout system, we are the company that can build it for you!

Tal Melamed - CEO

Tal founded Almost Games in 2016 with a vision for a better, smarter future. He is the lead solutions and design architect, in his third year of a software engineering degree at the University of Victoria. He has worked at Intel developing industry leading solid state drives.

Brandon Mabey - Lead Software Developer

Brandon is the lead web developer for Almost Games. He is in his third year in his Software Engineering degree at the University of Victoria, and a member of the 1st place team in division II of the 2015 ACM-ICPC Pacific Northwest regionals.

HaoDong Tao - Lead Design Architect

The lead product analyst and design architect. He is in his third/fourth year in the combined major of Computer Science and Health Information Science. He as worked on many projects before in classes like CSC375, which is systems analysis, and his experience will make this team awesome.

Tania Akter - Lead Analyst

The analyst, editor and the software collaborator for Almost games. She manages the team conflicts at times. She is in third year Software Engineering degree at University of Victoria. She has worked with IBM for developing analytical software for providing visual statistics that are used for vital business decisions.